Meshmixer is the ultimate tool for 3D mashups and remixes. Mash, mix, sculpt, stamp or paint your own 3D designs, or start from over 10,000 models in the Gallery. Now includes direct 3D print support.

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Mold and refine surfaces real-time like virtual clay.

Sculpt in 3D as if it was clay!


Splash your designs with color using a variety of brush and stenciling effects.

Powerful painting fetures of Meshmixer


Preview, refine and prepare your models to print with confidence. And, with Windows 8.1, there’s even native print support from Meshmixer directly to your MakerBot.

Meshmixer offers powerful 3D printing fetures

Hotkey quick reference

Quick view / Printable PDF (61 KB)


Tutorials / User Manual (PDF 3.45 MB)

Download Meshmixer

PC/Mac downloads and updates for Meshmixer.

Meshmixer update history

Find the entire Meshmixer release history here. Click an update from the list below to get more info:

v2.4 / May 22, 2014
  • Integrated 3d printing services: Sculpteo, i.materialise, and Shapeways.
  • New patterned techniques added: Random primitives (surface/volume), FaceGroup borders.
  • Direct printing to Type A Machines 2014 series 1 (networked printer).
  • Fixed a longtime Import crash for many Mac users.
  • Offset parameter in Drop Solid
  • New Slice Groups mode in plane cut tools
  • Selective undo/redo (skip slow tool computations with ALT+SHIFT+left/right arrows)
  • Other bugfixes and improvements.

v2.3 / April 21, 2014
  • New Make Slices tool: Slice an object into a number flat slices. Two techniques: Stacked or Stacked3D
  • New drag/drop solid objects in addition to parts. Addition of primitives category
  • Added categories to the Meshmix panel to accommodate growing libraries of parts and solids
  • New “Separate Shells” tool to separate combined but separate geometry into separate objects
  • Better naming of newly created objects from duplicate, separate, etc…
  • 3D Printing Improvement: Add/Edit a custom printer. This allows you to prep your 3D prints for any 3D printer
  • PLY binary format support
  • Lots of bug-fixes and stability improvements

v2.2 / March 19, 2014
  • New Make Pattern tool that generates lots of cool 3D patterns from the input mesh
  • New Fit Primitive tool that creates various geometric primitives based on input selection(s)
  • New Flip Normals tool
  • 3D Printing improvements
    • Assign materials per-object based on printer type,
    • save to Objet Studio format,
    • materials saved in .thing and .objzf,
    • Fit to Build Volume button
  • Object list now has Delete, Duplicate, and Set as Target controls
  • Option to set Y or Z as default up-axis (in View > Config menu)
  • New hotkeys – Delete to delete selection/object, ` to Set as Target, ~ to Clear Target
  • Remesh tool now has 3 modes for boundary handling
  • VolumeBrush has new options including Adaptive Refinement, Brush on Target, and Attract To Target control (and ‘r’ hotkey toggles refinement on/off)
  • Attract to Target tool has new Find Sharp Edges option
  • Make Solid has a new Close Open Boundaries control
  • Smooth brushes can now be assigned to primary brush (so you can use them on a touch device!)
  • Lots of bug-fixes (Offset tool in particular), much improved stability on OSX, and more/better multi-threading

v2.1 / February 24, 2014
  • Integrated 3D Print Preview (formerly known as Autodesk 3D Print Utility) with model analysis based on Selected printer, material visualization, and print-level repair, hollow, and thicken tools
  • Improved Overhangs Tool with better support structure algorithm, full manual support editing (including after save/load), options to convert to a single solid shell, safer defaults, and improved parameter ranges.
  • New Slicing Analysis Tool identifies thin/small areas in slice polygons
  • New Offset Tool computes consistent offset shells (use to thicken, create walls, etc)
  • New Attract To Target Tool that pulls selection towards Target object (set target in Actions menu)
  • New Make Solid Tool converts multiple shells into a single solid, with optional offset distance
  • Extended Soft Transform Tool with improved boundary controls and Nonlinear deformation mode
  • Rewritten Reduce Tool can now produce lower polycounts with better details
  • Improved Plane Cut Tool now handles complex nested shells
  • Improved Replace/Fill Tool now fills interior holes with hard borders
  • Extended Selection Tool now has a multi-click polygon lasso mode and Sphere selection brush
  • Improved STL importing, AMF import/export
  • Reduced memory usage up to 50% in many cases
  • Improved rendering performance for large models
  • Multi-threaded computation for many tools
  • Many other bug fixes and small improvements!

v2.0 / January 24, 2013
  • New Soft Transform tool, under the Select / Deform menu
  • New Support Structure Generation for 3D printing in the Overhang Tool (video tutorial coming soon…)
  • New Strength Analysis Tool, does fast approximate stress analysis
  • New shading modes – flat shading and face-group-normal shading (accessible from menus and spacebar hotbox)
  • New XYZ mode in measuring tool
  • Directly enter numbers for all the parameter sliders
  • All right-mouse-button actions also available as shift-leftmouse (eg align tool, etc)
  • Lots of bugfixes

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